BeamNG.drive - 2 Idiots Attempt To Set Land Records with MODS! #gaming
#funny #games #videogame
BeamNG.drive features various gameplay modes and scenarios such as campaigns, time trials, as well as a freeroam mode. Campaigns are collections of small scenarios based on specific themes, including races, chases and stunts. In time trials, the player selects a vehicle, map, and route, and competes against their own best time. In freeroam, players can explore and experiment with maps, allowing them to operate, place, and manipulate objects and vehicles within the map. They can also change environmental properties such as gravity and wind. Players can utilize various objects ranging from road barriers to weapons such as cannons in order to inflict damage on other vehicles. Local multiplayer can also be enabled in any gameplay mode by connecting multiple controllers to the same system.
BeamNG does not include real vehicle manufacturers due to licensing issues, however, included vehicles resemble various real-life vehicles, such as ETK resembling BMW or Gavril resembling Ford. With the use of mods, both real and fictional vehicles can be added. In-game brands and vehicles have various amounts of lore attached to them. The vehicle selection is expanded regularly every few releases.
As of alpha release 0.26, the game features an experimental version of a career mode accessed by clicking the main menu button labeled "Career". This gameplay mode features four career progress trackers: Motorsports, Laborer, Specialized, and Adventurer. Completing missions awards the player in-game currency and two types of experience points: Branch EXP, which is experience points gained within specific branches, and Beam EXP, the overall amount of experience points. On 20 September 2023, with the release of update 0.30, the career mode was completely updated - now including a tutorial and uses for the Branch EXP and Beam EXP systems. Starting with 0.30, players may buy cars with an in-game currency called BeamBucks and customize them.[5] Career saves created in versions 0.26 through 0.29 are incompatible with 0.30 and later.
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