Beating The Tree Sentinel Is My Only Life Goal - Elden Rings Episode 06
Finally beating the Tree Sentinel in Elden Rings!
#Limgrave #EldenRing #TreeSentinel
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💠Game: Elden Ring
🔹THE NEW FANTASY ACTION RPG. Rise, Tarnished, and be guided by grace to brandish the power of the Elden Ring and become an Elden Lord in the Lands Between.
🔹 https://store.steampowered.com/app/1245620/ELDEN_RING/
💠Tree Sentinel Facts
🔹 The Tree Sentinels are a series of Bosses in Elden Ring. Tree Sentinel was also a part of the Closed Network Test and is found in Limgrave, slightly north from The First Step site of grace. This is an optional boss, as players don't need to defeat it in order to advance in Elden Ring.
🔹 Tree Sentinel is a Foe Boss found in Limgrave. Elden Ring Map Link.
There's also a Tree Sentinel Duo that can be found guarding the western gate to Leyndell. Elden Ring Map Link.
This is an optional boss
This is a Field Boss.
Closest Site of Grace: The First Step
Multiplayer is available for this boss
Spirit Summons are available for this boss
Bears resemblance to and seems to be inspired by Gyoubu Masataka Oniwa from Sekiro
🔹 Health: NG (3,200), NG+ (16,000), NG+2 (17,600), NG+3 (??), NG+4 (??), NG+5 (??), NG+6 (??), NG+7 (??)
Defenses do not change between phases - a firebomb will do the same damage in phase 1 as in phase 2.
Deals Standard Damage (halberd), Strike Damage (shield), Pierce Damage (halberd), Magic Damage (deflect only) and Fire Damage (variation with Torch).
Variation with shield can raise it to deflect incoming spells (needs testintg, if this applies to projectiles).
Parriable: Yes, but only for stagger.
Can be poise broken, cannot be riposted
🔹 The Best Tips for Tree Sentinel:
You can fight from horseback if you have a bow or magic to make this fight easier
His attacks have different timings, so Blocking might be easier for you than dodging depending on your Shield
Don't try this Boss as soon as you see him if you have just begun, try and level up before challenging it.
🔹Elden Ring is an action role-playing game played in a third-person perspective with gameplay focusing on combat and exploration; it features elements similar to those found in other games developed by FromSoftware, such as the Souls series, Bloodborne, and Sekiro: Shadows Die Twice. Director Hidetaka Miyazaki explained that players start with a linear opening but eventually progress to freely explore the Lands Between, including its six main areas, as well as castles, fortresses, and catacombs scattered throughout the open world map. These main areas are explorable using the character's mount as the main mode of transport, although a fast travel system is an available option. Throughout the game, players encounter non-player characters (NPCs) and enemies alike, including the demigods who rule each main area and serve as the game's main bosses.
🔹Combat in Elden Ring relies heavily on character-building elements found in previous Souls games and related intellectual properties, such as calculated and close-ranged melee-based combat with the use of skills, magic abilities, as well as blocking and dodging mechanics. Elden Ring introduces mounted combat and a stealth system, the latter being a core gameplay element from Sekiro; these features are expected to encourage players in strategizing their combat approach with each unique enemy they encounter. The game makes use of a player character stamina bar after being absent from Sekiro, although its overall influence over combat was reduced compared to previous FromSoftware games that utilized it. Unlike in Sekiro, resurrection mechanics after in-game death are not available; however, some elements were added to ensure players' progression within the game.
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