Beginner Hard Surface Modeling Tutorial | Autodesk Maya | 3D Modeling Tutorial
If you are looking to get into 3D modeling or Hard Surface Modeling in Autodesk Maya this Tutorial may be for you! In this series we will be going from start to Finish making a Fan in Maya and Texturing it in Substance Painter then finally rendering it in Arnold!
I have provided all of the reference images below as well so you can follow along!
⬇️Tutorial Files Here⬇️
https://drive.google.com/drive/folders/1mgTnwmkvRMumOxlCr-3DQyUphlLl1sBE?usp=sharing
Look out for more videos coming soon in the future from tutorials to conversations!
Chapters
0:00 Intro
1:36 Setting up your project
3:28 Creating your image plane
4:24 Modeling the Base
12:53 Modeling the Mount
17:31 Fan Body modeling
22:50 Fan Front and Back Ring
25:28 Modeling the Center Puck
29:25 Front Fan Grate Modeling
41:52 Back Fan Grate Modeling
45:40 Modeling the Motor Housing
47:19 Adjusting the Fan Grates
52:05 Finishing the Motor
54:04 Modeling the Fan Blade
1:06:00 Modeling the Knobs
1:10:25 Modeling the Stopper Ring
1:13:46 Outro
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