Beginner's Guide to Game Programming Ep1 Part 4-B Graphics in SDL

Subscribers:
9,920
Published on ● Video Link: https://www.youtube.com/watch?v=-DMHiZPmPxU



Category:
Guide
Duration: 5:10
25,481 views
145


The Beginner's Guide to Game Programming:
A Problem Solving Approach
Episode 1: Makin' Pickin' Sticks
Part 4: Graphics in SDL

This is a written and video tutorial created to teach the basics of Allegro and SDL as well as game programming in general, while encouraging the newbie to code it out themselves.

This video defines blitting, talks about sprite dimension standards, types of graphics, basic concepts, and how the code to load, draw, and destroy the graphics.

You can get the written version and other things at my site:
http://www.moosader.com

Playlist link:
http://www.youtube.com/view_play_list?p=B9C8BC6F495BD17E







Tags:
Learn
to
make
Video
games
beginners
guide
game
programming
coding
C++
CPP
Allegro
SDL
code
blocks
devC++
visual
express
pickin
sticks
moosader
lusikkamage
lusikka
mage
tutorial
educational