Beginner's Guide to Game Programming Ep1 Part 9 Bounding Box Collision Detection

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The Beginner's Guide to Game Programming:
A Problem Solving Approach
Episode 1: Makin' Pickin' Sticks
Part 9: Bounding Box Collision Detection

This is a written and video tutorial created to teach the basics of Allegro and SDL as well as game programming in general, while encouraging the newbie to code it out themselves.

Vimeo page:
http://vimeo.com/moosader

You can get the written version and other things at my site:
http://www.moosader.com

Playlist link:
http://www.youtube.com/view_play_list?p=B9C8BC6F495BD17E







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