Behind The PS4 Pro’s Architecture Part I – Efficiency Gains, Delta Color Compression And More

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While the console manufacturers are somewhat averse to calling them that, the PS4 Pro and Xbox Scorpio represent the closest thing we’re likely to get to a ninth console generation (Switch notwithstanding). With a new generation comes new hardware, and while it was initially assumed that the PS4 Pro features relatively unaltered off-the-shelf hardware, it appears as though Sony’s new platform has a few hardware tricks up its sleeve.

Eurogamer’s Digital Foundry recently conducted an excellent and an in-depth interview with PS4 Pro’s system architect Mark Cerny. We strongly recommend checking that interview out. During the course of the interview, Cerny revealed a few interesting tid bits and enhancements about the PS4 Pro that we are going to tackle at an in-depth level through this article. Note that this is part 1 of this feature so check us out again later this week for the second and final part.

http://www.eurogamer.net/articles/digitalfoundry-2016-inside-playstation-4-pro-how-sony-made-a-4k-games-machine

Part 2 link: https://www.youtube.com/watch?v=R9tRF30Ha5E

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