Benchmark: DXVK with wine-staging vs wine-staging esync patched - GTA V
NOTE Main difference seems to be in places where the game is CPU bound, aka at the end of the benchmark where the car is driving through the town. Places where GPU load is 100% there's no difference from esync.
wine-staging 3.11 with and without esync
dxvk 357a75e
about esync: https://github.com/zfigura/wine/blob/esync/README.esync
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Recorded with:OBS (nvenc 1440p60, 40000kbits)
Edited with: kdenlive (x264/mp4, 1440p60, Quality 15, Audio(Vorbis) 7)
Intro: by user colonelkoik
System Specs:
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Memory:32 GB DDR4 @2800mhz CL14
Video Card:EVGA GTX 1070 SC
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Motherboard:Asus Prime X370 Pro
Monitors: AOC AG 271QX 1440p 144hz 27" + Benq GW2765 1440p 27"
Operating System:Arch Linux 64bit
Kernel: 4.17-zen
Filesystem: ext4
Nvidia drivers: 396.24.02
Desktop Environment: MATE (1.20-gtk3)
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