Bethesda puts Elder Scrolls: Legends on indefinite hold
Reported today on TechSpot
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Bethesda puts Elder Scrolls: Legends on indefinite hold
I used to be an adventurer, like you, but then...
Facepalm: Let's face facts: Bethesda's The Elder Scrolls: Legends is a good and fun card game, but it is not what fans of the series expected or wanted of the series. Couple that with the MT-laden Blades mobile game and you have two back-to-back disappointments from the developer. All I can say is, The Elder Scrolls VI better hit the ball out of the park.
The Elder Scrolls: Legends has taken an arrow to the knee, as it appears that Bethesda has halted work on its card-battling title. The free-to-play game, based on the characters, monsters, and lore of The Elder Scrolls series, is still available, and servers are being maintained on the platforms that it has already been released on - namely Windows, macOS, iOS, and Android.
However, it looks like the plans to launch it on consoles have evaporated. So it would seem its beef with Sony about cross-play functionality is a moot point now. Future updates and new content on current platforms have also apparently been scrapped. Bethesda broke the news on The Elder Scrolls: Legends subreddit on Friday.
"We decided to put any new content development or releases on hold for the foreseeable future," said the community manager. "New expansions and other future content are no longer under active development. We will continue to provide ongoing maintenance support."
Usually, when a developer quits producing content on a live game, server shutdown follows shortly after. Bethesda did not mention that it would be pulling the plug entirely on the game, but with no new content coming, including a card pack that was supposed to be released before the end of the ye