Big Shell - COD Mod Tools Tuesday
Join me as I live stream while working on recreating Big Shell from Metal Gear Solid 2 - Sons of Liberty using the Black Ops III mod tools for BO3 Custom Zombies on steam. Going briefly overview the models now that I understand how they were messed up and lets to see if we can get start making animation for the harrier.
Background Music is the work of Carl Kasey @WhiteBatAudio
Check out his amazing work!
Plasma (4 Hour Cyberpunk Darksynth Mix)
https://www.youtube.com/watch?v=08BeYAlBZTY
Export Tools by DTZXPORTER
https://dtzxporter.com/tools/exportx
Blender 2.79
https://www.blender.org/download/releases/2-79/
Blender 2.79 Add-On
https://github.com/CoDEmanX/blender-cod
If you know of better methods or more up to date tools please let me know. This method worked so I stuck with it. Have fun mapping and please share your projects in the comments.
Check out some Other Projects:
Causality (Audio Book) by Convoluted Concepts:
https://youtu.be/CBIxe9MM53I
BO3 Custom Zombies Map (Shadow Moses Incident):
https://steamcommunity.com/sharedfiles/filedetails/?id=2737647926
Discord for BO3 Zombies: https://discord.gg/3XRQC8pD7U
Rumble: https://rumble.com/JdaDelete
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#blackops3customzombies #bo3zombies #codblackops3 #codblackopsiii #blackops3 #customzombies #metalgearsolid2 #bigshell #fanmade #mgs2 #bo3customzombies #mapcreation #jda62 #bo3 #customzombiesmap #shadowmoses
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