Map 'n Chat Monday - Adjusting Models in Blender 2.79 for Custom Zombies

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Published on ● Video Link: https://www.youtube.com/watch?v=fZUtvEapjlc



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Join me as I live stream while working on recreating Big Shell from Metal Gear Solid 2 - Sons of Liberty using the Black Ops III mod tools for BO3 Custom Zombies on steam. I will be trying to relearn the steps to convert models from blender to zombies mod tools. We'll see what we get done this stream.

Background Music is the work of Karl Casey @WhiteBatAudio
Nightmare (80s John Carpenter Style Horror Synth / Darksynth Mix)
https://www.youtube.com/watch?v=9_KDUsQwLYQ

Check out some Other Projects:
Causality (Audio Book) by Convoluted Concepts:
https://youtu.be/CBIxe9MM53I

BO3 Custom Zombies Map (Shadow Moses Incident):
https://steamcommunity.com/sharedfiles/filedetails/?id=2737647926

Discord for BO3 Zombies: https://discord.gg/3XRQC8pD7U
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#blackops3customzombies #bo3zombies #codblackops3 #codblackopsiii #blackops3 #customzombies #metalgearsolid2 #bigshell #fanmade #mgs2 #bo3customzombies #mapcreation #jda62 #bo3 #customzombiesmap #shadowmoses







Tags:
bo3
blackops3
boIII
blackopsIII
mgs2
metalgearsolid2
bigshell
radiantmodtools
jda62
blackopszombies
codzombies
customzombies
customzombiemaps
mapmaking



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