Big Shell - Mapping / Coding Custom Zombies
Join me as I live stream while working on recreating Big Shell from Metal Gear Solid 2 - Sons of Liberty using the Black Ops III mod tools for BO3 Custom Zombies on steam. Might mess with some coding aspects of the map and end the stream as soon as my brain starting working!
Background Music is the work of Karl Casey @WhiteBatAudio
Algorithm (4.5 Hour Synthwave Mix)
https://www.youtube.com/watch?v=kANalBOlCOQ
Check Out Other Projects:
Causality (Audio Book) by Convoluted Concepts:
https://youtu.be/CBIxe9MM53I
BO3 Custom Zombies Map (Shadow Moses Incident):
https://steamcommunity.com/sharedfiles/filedetails/?id=2737647926
Discord for BO3 Zombies: https://discord.gg/3XRQC8pD7U
Rumble: https://rumble.com/JdaDelete
Youtube: https://youtube.com/@jdadelete
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Twitter: https://twitter.com/JdaDelete
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