BIG TROUBLE IN LITTLE CHINA – Commodore 64 (1987) | Movie-Licensed Beat ’Em Up Adventure
Big Trouble in Little China is a side-scrolling beat ’em up developed by Software Studios and released by Electric Dreams Software for the Commodore 64 in 1987. The game was designed by Mev Dinc and coded by MD Software, tying into John Carpenter’s cult film licence
In this action-packed adventure, you switch between three protagonists—Jack Burton, Wang Chi and Egg Shen—as you battle through Chinatown’s underworld to rescue two kidnapped girls. Enemies attack from both sides, and each character wields unique weapons: Jack’s Bushmaster gun, Wang’s swords (that break), and Shen’s growing magic bolts
The graphics feature large, detailed sprites and atmospheric backgrounds for 1987 C64 hardware; the sound design is sparse but effective, punctuating combat with digitised punches and minimal musical stabs. Unique mechanics include “reverse” right-to-left scrolling—unusual for its genre—and weapon-pickup strategy.
Though criticised for high difficulty, Big Trouble in Little China remains a memorable movie tie-in and a testament to Electric Dreams’ licensed-game output. Its legacy endures among retro gamers and beat ’em up aficionados on the C64
Electric Dreams:
• ELECTRIC DREAMS
Licensed Games:
• LICENSED GAMES
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00:00 Introduction
00:12 Big Trouble in Little China
01:23 Game Start
01:58 The Characters
02:23 The Enemies
03:25 Power-Ups
03:44 Lo Pan
04:13 Background Transitions
04:29 My Thoughts
05:07 Thanks & Game Suggestions
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