Bioshock - Hephaestus - part 24 - Bioshock Lets Play, Bioshock Gameplay
This is part 24 of my Bioshock lets play. We're in Hephaestus, where Andrew Ryan resides in Bioshock. He's hidden himself behind a door with a double lock, and he's deluding himself that Rapture will rise again. Time to find out how to open it and end his madness.
This is part of a Bioshock let's play. Bioshock is an AAA game from 2k games and Take Two Interactive. Since it's release, Bioshock has won many awards and critical acclaim, becoming part of gaming history. The two Bioshock sequels follow on this tradition. The Bioshock gameplay is FPS with RPG elements.
This is part of a Bioshock playthrough, and features Bioshock gameplay and audio. There's also commentary from SecondEraOfMoles, who I hear is poised for great things.
Bioshock is set in the underwater city of Rapture during the 1950's. After surviving a plane crash and coming upon the secret entrance, we're introduced to a whole world of Plasmids, Splicers and Big Daddies. Atlas is our guide out of this place, which was designed as a Utopia but has turned into a nightmare. Gene splicing has corrupted the population and led to anarchy in pursuit of Adam, the mysterious substance that gives people superhuman abilities. We can access a whole range of these, as well as more primitive weapons like guns, giving a huge arrange of combat possibilities.
This part of Bioshock, Hephaestus, is where Andrew Ryan is based. Like the rest of Rapture, the area is in disrepair, with lots of leaks and broken machinery. Splicers are plentiful as well. Ryan is locked behind a door that has a two part lock - to open it, one must overload Hephaestus core 3 and have an enzyme sample.
I'm playing the steam version of Bioshock, available here: http://store.steampowered.com/app/7670/
Developer description of Bioshock:
"BioShock is a shooter unlike any you've ever played, loaded with weapons and tactics never seen. You'll have a complete arsenal at your disposal from simple revolvers to grenade launchers and chemical throwers, but you'll also be forced to genetically modify your DNA to create an even more deadly weapon: you. Injectable plasmids give you super human powers: blast electrical currents into water to electrocute multiple enemies, or freeze them solid and obliterate them with the swing of a wrench.
No encounter ever plays out the same, and no two gamers will play the game the same way.
-Biologically modify your body: send fire storming from your fingertips and unleash a swarm of killer hornets hatched from the veins in your arms.
-Hack devices and systems, upgrade your weapons and craft new ammo variants.
-Turn everything into a weapon: the environment, your body, fire and water, and even your worst enemies.
-Explore an incredible and unique art deco world hidden deep under the ocean."
Don't forget to follow me on Twitter (@Rainmakerno12) or subscribe to the channel for the next part of Bioshock, where we're going after the Hephaestus core.
Outro music, Le Poulet Pend Peu from lucasgonze, from: http://www.freesound.org/people/lucasgonze/sounds/163059/
Does anyone ever read my descriptions? Type "Not even no Eve" in the comments if you do.
Other Videos By SecondEraOfMoles
Other Statistics
BioShock Statistics For SecondEraOfMoles
SecondEraOfMoles presently has 914 views for BioShock across 34 videos, with his channel uploading 11 hours worth of BioShock videos. This makes up 5.60% of the content that SecondEraOfMoles has uploaded to YouTube.