BioShock Remastered ~ Part 4
BioShock is a 2007 first-person shooter game developed by 2K Boston. The game's concept was developed by Irrational's creative lead, Ken Levine. The game is considered a spiritual successor to the System Shock series, on which many of Irrational's team, including Levine, had worked previously.
Developer(s): 2K Boston, 2K Australia
Publisher(s): 2K Games
Platform(s): Microsoft Windows, Xbox 360, PlayStation 3, Mac OS X, iOS, PlayStation 4, Xbox One
Release: August 21 2007
Genre(s): First-person shooter
Language: English
Played on Playstation 4 Pro
BioShock is set in 1960 in the underwater city of Rapture; the city's history is mostly revealed via audio recordings the player can collect during the game.[4][5] Rapture was planned and constructed in the 1940s by Objectivist business magnate Andrew Ryan who wanted to create a utopia for society's elite to flourish outside of government control and "petty morality". Scientific progress greatly expanded, including the discovery of the genetic material "ADAM" created by sea slugs on the ocean floor. ADAM allows its users to alter their DNA to grant them super-human powers like telekinesis and pyrokinesis. To protect Rapture, Ryan imposed a law that no contact with the surface world was allowed.