BIRTH OF A RPG - Game Maker Studio 2: Ep. #01 - Let's Make a Survival Adventure RPG (S3)

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Published on ● Video Link: https://www.youtube.com/watch?v=hGRmpNS2aL4



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Hello everyone!
It's time to dive back into Game Maker with the new Studio 2 version! In today's episode, we're starting a Survival Adventure RPG game. First the movement of the player, then collision detection and lastly making sure we can go in front or behind objects depending on our position in the room. Hope you enjoy:)
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Playlist: https://goo.gl/LqB2os
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GMS2 on Steam:
http://store.steampowered.com/app/585410/GameMaker_Studio_2_Desktop/
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Previous Videos:
- Fortresscraft - Ep. #32: https://goo.gl/zr6aDh
- Starship Theory - Ep. #4: https://goo.gl/B3qjM8
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Email: redstonenightmare@gmail.com
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Music Used:
- Kevin MacLeod: Babylon Disco Ultralounge
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GameMaker Studio 2 is the latest and greatest incarnation of GameMaker!

It has everything you need to take your idea from concept to finished game. With a fresh user interface and many new exciting features including; Real-Time Animation Editing, a new innovative workflow and seamless path from Drag and Drop to actual code, developing top quality games has never been easier!

Featuring a powerful programming language for professionals, and a drag-and-drop no-code-required workflow for beginners, and a comprehensive toolset, top quality games can be developed quickly at affordable pricing.

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GameMaker Studio 2 Desktop Includes:
- Unlimited Resources
- Dedicated Support Forum
- Windows Desktop Export
- macOS Export
- Ubuntu Export

Key Features and Benefits:
- Affordable, top quality game development
- Easy to get started – novice to professional
- Powerful programming language for professionals
- Drag and Drop system for beginners – no coding required
- Comprehensive Toolset: Level, Image, Tile, Object, Script and Audio Editors
- Leading physics engine and advanced shaders
- Powerful animation support and networking
- Rapid Cross-Platform exporting – all leading platforms supported
- Monetisation Tools: IAP, Advertising, Analytics and User Engagement
- Actively developed – new features and upgrades released regularly

Technical Features:
- Layer Based Level Editor
- Level Inheritance – to easily create different level biomes
- Re-Designed Layer Based Image Editor
- Tile System – with Auto Tiling, Tile Animation and Brushes
- Re-Envisaged Drag and Drop, Enhanced and Faster
- Extensive Library of Events and Actions
- Real-Time Animation Editing
- Multi-Column, tabbed code editor
- Improved Object Editor
- New Audio Mixer
- Backwards Compatibility with GameMaker: Studio projects
- Multiple Workspaces with intuitive design
- Laptop mode custom workspaces
- Rapid Search mechanism to open resources instantly
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- Powerful debugger to save time and effort
- Git Integration
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