Black Ops 3 Mod Tools | Tutorial Part 14 - Porting Weapons [Part 1] Rig & Animations

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Call of Duty: Black Ops III
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Tutorial
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This is the first part to porting weapons into Black Ops 3 from older Call of Duty titles. I suggest you watch a couple of my previous tutorials to help you out on setting up a few things, such as export2bin, materials, and models.

Fix Bind Settings: https://i.gyazo.com/ab8d3ec14dfabcaa4766e6286daa731d.png

Export2Bin Tutorial: https://www.youtube.com/watch?v=4CpP0_d1KJs
Materials Tutorial: https://www.youtube.com/watch?v=hNKz2PqPAF4
Models Tutorial: https://www.youtube.com/watch?v=r6LNrSaLH8g

Programs:
Gimp: https://www.gimp.org/
Maya: http://www.autodesk.com/education/free-software/maya
Conversion Kit: http://aviacreations.com/modme/index.php?view=topic&tid=83#

Lime, Lime64, Lemon, Tom's Plugins: http://tom-crowley.co.uk/downloads/

Download this version of Aiden's plugin: http://www.mediafire.com/file/2bzc2tgr36d5zgo/CoDMayaTools.py
Then follow the tutorial on how to install it here (but don't use the version in the actual post as it gives a 128 bone limit error: http://ugx-mods.com/forum/index.php/topic,1295.0.html

Credits:
Azsry: https://www.youtube.com/user/AzsryEdits







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