Blender 3.0 How to make procedurally generated stars and animate them
Today we are checking out Blender, in todays episode we make a star field using the world as the background. Some things to note on this project is that you cannot import this project into another like we usually can so keep that in mind. We start off with a variety of colors and shapes and using the strength we are able to simulate stars twinkling in space. In case you wanted to go the extra mile we also added in some nebula clouds and animate them if you wanted something more syfy. Depending on the amount of stars you want you can lower the values we give for each star system and feel free to play around with any of the colors.
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