Blender 3D Modeling Progress 1
Specific things to outline:
Smart 8K placeholder textures are being used but do show the general texture that I will go for as well as the color. Texture doesn't show much due to YouTube and 1080p compression.
Overall geometry is mostly done but not polished. Some sharp edges will be rounded.
A lot of the texturing here is done through individual parts of the armor and most stuff here isn't even connected.
-This is rendered through Eevee with darker lighting than the last render to make detail and geometry pop out more.
ANY HELP FROM PEOPLE WHO USE BLENDER IS MUCH APPRECIATED, PLEASE UNLOAD ANY CRITISISM AS I AM RELATIVELY NEW STILL TO 3D.
Free pin for the person who give me the most help on this and gives me a general direction of where to go next
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