Blender & Torque Game Development In Linux: Part 2 Slime Monster
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Published on ● Video Link: https://www.youtube.com/watch?v=iDtHQ6jfMrw
In part 2 we continue creating our slime monster in Torque & Blender using Ubuntu 17.04. The creator of Gods and Nemesis helps shape the creature into more of a slime like enemy and we add some special coloring and mappings to start giving the monster some life.
List of dependencies needed for Torque 3D in Linux can be found here: http://wiki.torque3d.org/coder:compiling-in-linux
build-essential
nasm
xorg-dev
ninja-build
gcc-multilib
g++-multilib
cmake
cmake-qt-gui
libogg-dev
libxft-dev
libx11-dev
libxxf86vm-dev
libopenal-dev
libfreetype6-dev
libxcursor-dev
libxinerama-dev
libxi-dev
libxrandr-dev
libxss-dev
libglu1-mesa-dev
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torque
torque 3d
linux
ubuntu
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game development
development in linux
blender
gimp
how-to
beginners guide
transparency
slime
creating monsters
3d
game engines
development
developer
gaming
gods and nemesis
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creatures
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