Blender & Torque Game Development In Linux: Part 3 Slime Monster
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Published on ● Video Link: https://www.youtube.com/watch?v=V9yB81KAkM4
In part 3 we add a collision mesh and continue the creation of our slime monster in Torque & Blender using Ubuntu 17.04 Gnome. We build the file structure out to begin laying the foundation for future work on our gooey green monster.
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collision
colision
mesh
collision mesh
gaming
game development
blender
torque
linux
gnome
monster
create game
game design
3d
animation
tutorial
training
ubuntu