Blizzard obviously added this to cap the time limit in AV, but what about Ashran & IOC? | TWW # 286
We started off this match with only 2 Healers and the ALLY had 7 Healers, so we knew from the get go, it was going to be an UPHILL battle! Someway, somehow, we were able to burn Stonehearth Bunker and save all of our objectives in the initial pushes! Then we got to regroup and started to push Stonehearth Graveyard and Icewing Bunkers, mainly because the ALLY started heading south to our objectives and avoided the team fight. So we had to send some teams back down there and we managed to back cap everything but Captain Galvangar! Once the mid-field objectives were all history, we still had a bunch of back caps to do down south, so we couldn't really push north, and had to hold the Icewing choke point and farm HK's. The match hits the 30 minute mark and Reinforcements start ticking down for both sides, 1 point, every 10 seconds, no matter if anyone died or not. Blizzard should add this mechanic to Ashran & the Isle of Conquest as well in the future! Finally, we were able to fully regroup and start sending almost our entire team on a push to Stormpike Graveyard, but by the time we started getting close, the ALLY were running out of Reinforcements and the match ended with the VICTORY screen!
Original Date / Time:
June 13th, 2025
43 minutes, 59 seconds
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