BLOOD, DEATH & MAYHEM Development Progress 005 : Wave Spawning

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Published on ● Video Link: https://www.youtube.com/watch?v=dbZq2bOSVvE



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So far, (with some minor bugs with the code) there are three different types of spawners.

1) All enemies for that wave will spawn in at the same time. This is good if the enemies are spread out too much or there are not very many enemies to spawn.

2) Delayed spawning (with bugs). Enemies will spawn in after a certain amount of time so the player won't have to face all enemies of the wave at the same time.

3) Random spawning. Enemies will be moved to a random location that isn't currently occupied by another enemy before spawning in.

With at least different kinds of spawning, rooms can be more random and have different combinations. As of now, there are a total of 7 different combinations that can be done but also infinitely because of the time intervals + random spawning.