
Bloons TD 6 - Gwendolin's Cylindrical Thinking with Bomber Path
Gwendolin is surprisingly different from Obyn. Her flood control is very solid, particularly thanks to Cocktail of Fire having surprisingly good cooldown, but her offense can actually be TOO good while being in high demand from issues with singleton targets, and it can cause her to have problems with activation cooldowns. Huh, something that actually makes Gwendolin subjective about having the best synergy with Super Monkey Fan Club, and it happens to be a gameplay mechanic. It's why I had to think outside the box a bit with the post-80 Rounds. ...come to think of it, perhaps the likes of the Genki Girl do that well because they CAN do that amidst adjustment to chaos.
I was honestly concerned about Round 85 being handled well enough because Gwendolin's range is low, so my advice is to switch around Gwendolin's Targeting between First and Last with enough bias toward Last, so as to destroy both ZOMG layers and ultimately soften the BFBs enough. If you can get them down to softened BFBs in time, you just need a Ground Zero ready (not a problem with the ZOMGs' low movement) and you have won.
BTW, I get the feeling that Harlegwen deliberately uses eye liner after reaching Level 10 to let me know that I've had too much chocolate. Her Level 20 appearance, though? Shame this doesn't last long enough to get her there, because...yeah, let her face there speak for itself.
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