
Kirby Super Star Ultra - Helper To Hero with Burning Leo - sub-8, no healing, 3 consecutive jump max
Rules:
-Clear Helper To Hero within 8 minutes
-No more than 3 consecutive jumps
-No healing allowed
While Burning Leo isn't as underrated as Chilly, it's more from BL being more volatile. What doesn't help is that his traction is just God awful making it hard to set up Infernos even when walking, even against Computer Virus who is at least susceptible to them. Just....yeah, I'm having to do movement leading to get going, which can at least make sense in all the irony involved here, but can it please not be the result of traction issues that I would expect from the Ice ability? Honestly, I swear to God there must be some minor hitbox bias in my favor and I'm having to rely on that.
I use Burning Attack often because it has the best base damage aside from Inferno. Fireball Roll just doesn't do a good job because it deals only 18 damage, not exactly incredible. At least Return to Dream Land toned it up to 24 damage....and it toned up Fireball Spin to 24 damage from its better founded 16, so I call overbuff there. At least there's reason to use Fireball Roll there though.
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