Blueprint Multiplayer: Lobby Menu Graph | 14 | v4.11 Tutorial Series | Unreal Engine
With most of the visual aspects done for our Lobby Menu, we hop over to the Graph Tab and start scripting the functionality for the various options. Allowing the server to start the match or display game settings, allowing both server and clients to bring up the select character screen or leave the lobby.
(00:09) - Intro & Chat Window
(02:15) - Lobby Menu & Lobby Game Mode
(06:32) - Client and Server Setup
(09:41) - Leave Lobby & Ready Start Buttons
(18:04) - Clear & Add Players
(20:07) - Character Select Window
(25:32) - Bindings Setup
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