BO2 63-4 - Call of Duty 2014 Wish List

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======= Other Good Series ========
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.- Jhub 
===========My Ideas==========
- good idea in the next cod to have team streaks say if your team as a combined earn 8 domination capture points it will automatically throw up a UAV/VSAT/Counter UAV/ EMP and there would be rewards stacked at each level for the objective in each gamemode type
- Killstreaks I would like to see return
o Harrier from MW2
o Chopper Gunner from MW2 or BO1
o AC130 similar more to MW2
o Emergency Airdrop *was only in MW2*
o Reaper from BO2
o Specialist *MW3 Style*
o No Support Streak packages of any kind
- Would like to see rewarding players playing the objective return If based on Kill fashion 2 kill*points* rewarded to a player who captured a domination flag point regardless of how long being on the flag
- No Target Finder/Tracker sight type Attachments
- Throwing knife/Tomahawk Like BO1 tomahawk
- Guns I would Like to see a return of
o M4a1 variant
o Ak47 variant
o Ump variant
o P90 variant
o Famas/m16 from MW2 variant
- Perks and what they do
o Ghost/Coldblooded only works if moving and if stationary is inactive
o NO DANGER CLOSE TYPE PERK
o NO COMMANDO TYPE PERK
o Scavenger/Fully loaded Combined perk
o If ninja exists can hear a sitrep pro type from MW3 and sitrep pro can hear ninja clearly
o OMA *MW2 One man Army* if balanced properly so that no explosives can be equipped to the class and you cannot switch to another OMA class
- Would like to see akimbo secondarys return *possibly even low ammo count automatic pistols*
- Items like crossbow/ballistic knife relaxed fun
- Gun Game return in a fashion like wager mode from Bo1
- No tactical Insertions
- Solid Black Gun Camo *haven't had that one in a game yet would like to see it*
- To handle the quickscoping problem for those who do not like it
o In normal gamemode reverse the damage set that it if less than say 25 *ingame meters* it is 80 damage with 1 shot HS kills still remaining and if greater than 25*ingame meters* it is a 1 shot kill to the body and head for all bolt action type snipers and then have a playlist where this doesn't exist for those who love to quickscope with TDM Dom Hardpoint and SND 
- A more detailed spawn system to save people from dying due to issues with spawn logic
o Key *A= Team Player B= Enemy Player*
 If B = Facing Spawn Point do not spawn A
• If B is within 10 in-game units *radius in a sphere do avoid spawning above and below players* counting walled structures do not spawn A
• If A spawn = facing enemy player at any distance do not spawn A
• If A is near any lethal equipment *counting grenades* of B do not spawn A
• If Killstreak is in the air *human controlled or AI* remove ability to be seen by killstreak for 3 seconds to prevent killstreak spawn kills but allowed to be killed by ground players
• If spawn point is near any type of exploding barrel/car ingame do not spawn player
• If all above criteria is not met delay spawn by 1 second and reapply criteria *so that if being spawn camped it will keep players from being killed over and over or from getting an instant death*
• If all above criteria is true then spawn player A







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At present, JHub has 1,229,523 views spread across 397 videos for Call of Duty: Black Ops II, with His channel publishing over 3 days worth of content for the game. This makes up 2.26% of Call of Duty: Black Ops II content that JHub has uploaded to YouTube.