Boppin' (1994, MS-DOS) Demo - 1 of 2: Levels 01~16 [720p]

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Published on ● Video Link: https://www.youtube.com/watch?v=9Xq-dC2BTKg



Game:
Boppin' (1991)
Category:
Let's Play
Duration: 35:52
1,788 views
10


Boppin' with Yeet and Boik!

This is a platforming puzzle game where you have to bop blocks from the level. The block you're holding has to match the block it hits, hit a mismatching block will lose you a life - hitting it from a corner doesn't count as it will bounce harmlessly off it, just remember to catch it before it hits the possibly deadly floors.

Bopping a specific pattern of blocks (a 2x2 square, a plus sign, a 3x3 square and a 3x3 doughnut) "rescues" a particular enemy character from the bygone arcade game like Pacman, Galaga, etc

For "Perfect" clear, you must collect all collectible items on the level, (i think) rescue a set amount of enemy characters, as well as NOT lose a life on the said level

There is also a hidden x10 space on every level where if a fired block passes through it every point scored thereafter gets x10'ed (for about 60 seconds). Could come in very helpful since your current score is very important when fighting the final boss of Hunnybunz.
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Instructions— 00:36

Story — 03:08
Level 01 — 05:51
Level 02 — 06:56
Level 03 — 07:58
Level 04 — 09:12
Level 05 — 10:10
Level 06 — 10:52
Level 07 — 11:42
Level 08 — 13:11
Level 09 — 17:11
Level 10 — 19:40
Level 11 — 21:58
Level 12 — 23:39
Level 13 — 27:45
Level 14 — 32:03
Level 15 — 32:54
Level 16 — 34:45

Level 17 cannot be cleared and was skipped

Level 18~26 — http://youtu.be/G7F2TSg3EXs
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Tags:
gameplay
walkthrough
Apogee Software (Video Game Developer)
Shareware (Software License)
Boppin' (Video Game)
Accursed Toys
no commentary
Stephen Lepisto
playthrough
boik
Bothersome Hunnybunz!
MS-DOS (Operating System)
Hunnybunz
Level
solutions
Jennifer Diane Reitz
DOS (Operating System)
Playthrough Part
boppin
yeet
longplay
demo
rubycored