BOUND (KINGDOM Gone) 720p
(... from a game as an instrument From Ancient Greek τεχνολογία (tekhnología, “systematic treatment (of grammar)”), from τέχνη (tékhnē, “art”) + -λογία (-logía) - Michal Staniszewski, game director at Plastic, described Bound as a "notgame [...] which is also a game." composer Oleg "Heinali" Shpudeiko underscores
spirits of Jean Piaget, Antonia Anna "Toni" Wolff, C.J. Jung , & Sabina Spielrein, Wolfgang Pauli, T.S. Elliot, Alan Watts, James Broughton, Dziga Vertov, Olive Byrne, Elizabeth Holloway & William Marston, (Wonder Woman) Mary Wigman, Auguste and Louis Lumière, Gret Palucca, Isadora Duncan
Lewis Caroll, Anaïs Nin, Martha Graham, Delia Derbyshire,
Anna Pavlova, Richard Feynman (The God's Chess Game), Michel Fokine, Tamara Karsavina ...
the isms - modernism, vitalism, expressionism, futurism, cubism, regards to the gardes: Avant, Van & (Vincent) Van,
the types the Mother, the Hetaira - Courtesan, Medial & Amazon
archetypes Anima and animus (and shadow) Mask or Persona
architecture - structural movements in deconstruction or i on Escher via Hermes, Hestia, Demeter, Aphrodite, Athena, The PRIMORDIAL ... Gaea, Aether, Chaos, Cronus, Psyche, Eros,
Nyx & her children
Hemera, Moros, Apate, Dolos, Nemesis, the Keres, the Moirai, the Hesperides, Oizys, Momus, the Oneiroi, Hypnos, Thanatos, Philotes, Geras, Eris, Charon, Eleos
in ORCHESTRATION conducted by Dudamel under Dionysus or
Dionysus under Dudamel (depending on whether you are a native or guest in the the metrompolAngeles ; )
"the encounter with the shadow is the 'apprentice-piece' in the individual's development...that with the anima is the 'masterpiece'".
dream within a dream within a collective unconscious whence from "We are such stuff As dreams are made on, and our little life
Is rounded with a sleep." Simulacra and Simulation the relationships among reality, symbols, and society ... Simulacra are copies that depict things that either had no original to begin with, or that no longer have an original ... Simulation is the imitation of the operation of a real-world process or system over time ..
...The simulacrum is never that which conceals the truth—it is the truth which conceals that there is none. The simulacrum is true ... the pursuit of wisdom as folly and a 'chasing after wind'
... of symbols, signs, and how they relate to contemporaneity (simultaneous existences) ... society has replaced all reality and meaning with symbols and signs, and that human experience is of a simulation of reality. ... simulacra are not merely mediations of reality, nor even deceptive mediations of reality; they are not based in a reality nor do they hide a reality ... simulacra .. the significations and symbolism of culture and media that construct perceived reality, the acquired understanding by which our lives and shared existence is and are rendered legible by ...
first a faithful image/copy, where we believe, and it may even be correct, that a sign is a "reflection of a profound reality" (pg 6), this is a good appearance, in what Baudrillard called "the sacramental order" second ... a perversion of reality, where we come to believe the sign to be an unfaithful copy, which "masks and denatures" reality as an "evil appearance—it is of the order of maleficence". Here, signs and images do not faithfully reveal reality to us, but can hint at the existence of an obscure reality which the sign itself is incapable of encapsulating ... third masks the absence of a profound reality, where the sign pretends to be a faithful copy, but it is a copy with no original. Signs and images claim to represent something real, but no representation is taking place and arbitrary images are merely suggested as things which they have no relationship to. ... the "order of sorcery", a regime of semantic algebra where all human meaning is conjured artificially to appear as a reference to the (increasingly) hermetic truth ... fourth is pure simulation, in which the simulacrum has no relationship to any reality whatsoever. in a fable ... a great Empire created a map that was so detailed it was as large as the Empire itself. The actual map was expanded and destroyed as the Empire itself conquered or lost territory. When the Empire crumbled, all that was left was the map ... conversely the map that people live in, the simulation of reality where the people of Empire spend their lives ensuring their place in the representation is properly circumscribed and detailed by the map-makers; conversely, it is reality that is crumbling away from disuse ...it is the map that precedes the territory ... it is the map that engenders the territory and if we were to revive the fable today, it would be the territory whose shreds are slowly rotting across the map.
https://en.wikipedia.org/wiki/Simulacra_and_Simulation
https://en.wikipedia.org/wiki/Simulation
https://en.wikipedia.org/wiki/Jungian_archetypes
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