Bounder on Commodore 64 - Rob Plays
Who said a bouncing ball wouldn't cause trouble? Well, this week, I'm checking out the C64 version of Bounder, developed by Chris Shrigley, Andrew Green & Robert Toone, and published by Gremlin Graphics in 1985.
If you want to try out the modern mobile port, you can grab it from the following links:
● iOS: https://itunes.apple.com/us/app/bounder/id1376014825
● Android: https://play.google.com/store/apps/details?id=com.swivel.bounder
Gameplay footage recorded off a real C64C (via S-Video), fed through an XRGB Mini - watch at 1080p50 for the absolute best quality!
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