Breaking Newton: 5 stars on all Special Stages!

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New video! This video covers the hardest challenges of Breaking Newton, a platformer where you're only allowed to switch gravity! These challenges consist of obtaining all 5 stars on the special stages, which are much longer and much more gimmicky than the rest of the game. In this order, I ordered them from easiest to hardest.

➤ 0:00 Crazy World
Definitely the easiest of them all. This one is split into 4 short levels with special gimmicks. Time and Dark are decently easy, while Ball and Newpong offer a bit of challenge.

➤ 4:00 Adventure
Adventure is a pretty long level riddled with gimmick rooms. While some parts of the level are a bit janky and random, the level overall is pretty fun to play through. The time needed to get 5 stars is very lenient, I don't know its exact value but it's very likely 6 minutes or above.

➤ 9:55 Resistance
Resistance is the easier of the two survival stages. You're confined in a room where more and more obstacles appear, and you have to survive for as long as you possibly can. This is the first special stage that took some effort to get 5 stars on, with the main hurdle being the small saws sometimes going in an unpredictable direction due to weird angle collision and such. Aside from that, it is a pretty reasonable challenge as well as a fun one!

➤ 14:18 Breakman
Breakman has to be the strangest of these special stages. It is basically a Slenderman-inspired level in a platforming game, and any horror game player knows that with Slenderman comes RNG, always. This is no exception: in order to get 5 stars, you must have at least a score of 115,000, which is determined solely by your panic meter. The more panicked your character gets, the worse your score is. 115,000 might not seem like a lot at first, but that score means you are only allowed to get "panicked" a total of 5 times; another important information is that your panic meter will go up if you are close enough to Breakman. All of this means that getting 5 stars essentially requires good Breakman teleportation RNG (sometimes he will teleport right on top of you, almost ending the run), and good scroll spawn RNG (this is what I check at the start of the run, if the 4 scrolls on the lower side of the level have unoptimal positioning I would just restart). Kind of an annoying challenge, but the strategy that I found makes RNG less of a headache.

➤ 17:33 Ninja Madness
Ninja Madness is by far the heart of this challenge. You have to survive waves of obstacles without getting hit once for a whopping 15 minutes. Needless to say, this is very difficult, and also very frustrating, since the start is much easier than the end. I honestly don't think this is a fun challenge, imo it could be much better if some of the boring intensities as well as the jank (intensity 15 most notably) were removed. Nonetheless, I did manage to beat it (not once, but twice, due to a bug showcased at the end of this video) so I am proud of having perserved through it :)







Tags:
breaking newton
platformer
platforming
gravity
no jump
gravity platformer
vvvvvv
flip of light
yolo
ninja madness
5 stars
hard
difficult
ninja madness clear