Breaking the Sound Barrier with Elias Software Featuring Kristopher Eng and Philip Bennefall | 235

Subscribers:
1,330
Published on ● Video Link: https://www.youtube.com/watch?v=PiO2KpW4kic



Duration: 1:01:36
193 views
9


Kristopher Eng and Philip Bennefall from Elias Software talks about their tool that is upending how the industry works with sound. Their adaptive technology creates creative flexibility for both composers and developers.

https://www.eliassoftware.com/

00:00 Introduction
2:31 Increase of Inclusivity and Accessibility Increase During CoVID
4:23 The Beginning of Elias
11:03 The Importance of Sound in Telling a Story
14:13 Sound Departments Starving for Technical Achievements
20:44 Solving Issues for Composers and Sound Designers
27:01 Why Good Tools Saves Time
34:15 Boundaries of Music In Games Haven’t Been Challenged
37:32 Making Things Accessible Improves your end Product
44:14 The Increase of Communication Because of the Pandemic
50:50 Why Game Companies Should Use Elias
52:19 Next 5 Years of the Game Industry
56:54 Shoutout
···················································································
http://gameschoolonline.com/
····················································································
Watch live 11 AM PST Tuesdays

♥ Subscribe: http://www.youtube.com/bluchamps?sub...
● Spotify: https://open.spotify.com/show/1E1MXlshXtvABGgOWbN48N
● Apple: https://itunes.apple.com/us/podcast/game-dev-unchained/id1043547750?ls=1&mt=2

● Join our Discord: https://discord.com/invite/sJtGmpV
● Website: http://gamedevunchained.com
● Twitter: https://twitter.com/BLUchamps
● Patreon: https://www.patreon.com/bluchamps

Every week Brandon talk to game developers on how to be successful.




Other Videos By Game Dev Unchained


2020-11-22How Game Devs Are Coping with Working from Home? | Unchained Report
2020-11-17The Mystery Behind Marketing with Starlight Skyes | GDuX.me 2020
2020-11-10Surviving Long Term in the Game Industry with Moo Yu | GDuX.me 2020
2020-11-03Game Licensing for Streamers? | Roundtable News | Game Dev Unchained Episode 241
2020-10-27Unchained Life Thus Far 1.5 Years Working for Myself | SoapBox | Game Dev Unchained Episode 240
2020-10-20Crunching with CD Projekt Red on Cyberpunk 2077 | Roundtable News | Episode 239
2020-10-14How Games Help People with Disabilities Featuring Hawken Miller | Game Dev Unchained Episode 238
2020-10-06Find Funding During CoVID Times with Pontus Mahler | Game Dev Unchained Episode 237
2020-09-30LIVE | Abusing the Legs today | Gamer Physique
2020-09-29Microsoft Buys Zenimax, EPIC V Apple, Subscription, & Tencent | Roundtable News | Episode 236
2020-09-21Breaking the Sound Barrier with Elias Software Featuring Kristopher Eng and Philip Bennefall | 235
2020-09-15State of the Industry 2020 & Beyond with Brad Hart and Johan Karlsson | Episode 234
2020-09-08Developing Raji: An Ancient Epic & Crossing the Finish Line | Game Dev Unchained Episode 233
2020-09-02Epic VS Apple | Roundtables News Episode 232
2020-08-25User Generated Content System Seller or Legal Nightmare with Zachary Rich
2020-08-11Exploring the Mobile Industry with Nadav Ashkenazy | Game Dev Unchained Episode 230
2020-07-07Playstation 5 Reveal Event Reaction | Game Dev Unchained Roundtable News
2020-06-30Developing Games in the Philippines with Ryan Sumo | Game Dev Unchained Episode 228
2020-06-23Brain, UX & Design with Celia Hodent | Game Dev Unchained Episode 227
2020-06-10The Making of Masterpiece VR with Jonathan Gagne | GduX.me 2020
2020-06-09Unreal Engine 5 Reactions, And Last of Us 2 Ending a Generation | Game Dev Unchained Roundtable News



Tags:
Elias software
games
game dev
sound
composer
game sound
sfx
sound effects
voice over
music