Breeding Grounds an ARMA 2 Mod: Behaviour around hostiles

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Published on ● Video Link: https://www.youtube.com/watch?v=yWtsHFbj_vo



Game:
ARMA 2 (2009)
Duration: 19:51
131 views
1


This video shows the behaviour of two factions fighting over a number of food sources in the ARMA 2 mod Breeding Grounds.

Download the mod here http://code.google.com/p/breeding-grounds-arma2/

The mod idea came from discussions with friends at work about modelling a predator prey relationship in the ARMA 2 engine.

Each unit has an individual AI with unique genetics which define it's behaviour. The only thing each AI has in common is a hunger for food. Individuals can mate and produce offspring and pass on genetic information with some mutation.

The result is a dynamic continuous battle over food sources.

GCam camera script was to record the footage - http://www.armaholic.com/page.php?id=10390

The ARMA 2 script editor Squint was used https://sites.google.com/site/macsarmatools/squint

This video is created using games from Bohemia Interactive.
See www.bistudio.com for more information.







Tags:
ARMA 2 (Video Game)
swarm intelligence
modification
mod
AI



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