Broken as intended: Part 53 - Left Sinai Map Design USSR Units War Thunder Gameplay
What used to be one of my favourite maps in War Thunder nicknamed "left Sinai" as "right Sinai" was already taken )))), seems to have a bit of an issue; what's shown in this video isn't a rare occurrence and is used by the player base on a regular basis. Part of the point of the video is to show the player base said "exploit" and hopefully allow them to take remedial action.
The issue is by giving one side a forward concealed sniping spot overlooking the entire battlefield is a bit "one-sided"? In this game an enemy Chieftain takes up position on the north east ridge line on top of some rocks that are quite #Gaijined in their layout. This is the position I'm on about with regards to having a "one-sided" sniping spot, it's not easy to get to; but it is virtually useless to the northern team as it's very exposed to the south west area.
I'd guess Gaijin will get around to "re-working" most of the maps in game at some point(as they did with Kuban), though I'd not expect a massive overhaul considering the size of the development team and previous War Thunder progress so they may get around to fixing this by 2020! ))))
No Time Stamping.
Audio intact, Champ and Shinzu join me in game and on Discord.
Music: Tracks are from the Red Alert 3 OST.
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