Building a Control Tower after Making Planetfall in Space Engineers Ep: 3

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Our benefactors have claimed a new world and its time for us to start a new colony. We will join one of the six factions building the colony and do our best to bring honor to their house.

Today we will build and expand our starter base by completing a control tower with the blue prints provided by drop pod from the mother ship.

I am running the Making Planetfall scenario in Space Engineers. This is a gameplay series of livestreams on a multiplayer server in Space Engineers for 2024.

I'll be joining @Beeblebum on this one. He got a head start on me and actually knows what he's doing, so be sure to check out his channel too!

From the Developer: Sarekh

What is this?
This is an open-ended building scenario that aims to bring lore-driven tasks to your Space Engineers experience. The goal of this scenario is to layout the foundations of a colony on a newly claimed planet. You will join one of six factions, the Houses, and take a starting vehicle from the colony ship in orbit down to your designated starting zone. The colony ship will drop building tasks in the form of drop pods that contain blueprints that you are supposed to collect and build.
You will start with a small starting base, continue with faction-specific larger buildings, proceed to large public infrastructure projects and finally advance to space in order to build orbital stations and starships.
The scenario is highly customizable! You can change the settings and add mods at any given time, the scenario should still work with most of them.

Who is this for?
โ€œMaking Planetfallโ€ can be played by up to 18 users but can be played in single player as well.
Playing this scenario in single player is absolutely doable, you will just need to adjust your playstyle slightly.
This is a scenario for the experienced Space Engineers player with survival experience. If you do not know how to save GPS coordinates or how to properly manage hydrogen fuel consumption, this scenario might not be (yet) for you.
In the vanilla experience, this scenario is also NOT combat oriented and definitely not PVP.

How to play it
The AIVR Minhera II is an Emperor Class Colonisation Ship that is in orbit around Arkhestas I. You start your briefing here, join a faction and take your faction hover craft from orbit to your designated landing zone. The Minhera II will send drop pods with projectors into your general area of operations from time to time. They are the tasks you are supposed to fulfil.

Check it out on the workshop for more info or to try it youself:
https://steamcommunity.com/sharedfiles/filedetails/?id=3091912435


Music from Epidemic Sound.
Check them out if you want great Royalty Free music for vids or streams. https://share.epidemicsound.com/c2vcoa

PC Specs:
CPU: Intel i9-9900KF
RAM: 64 GB DDR4
GPU: RTX 4080
MB: MSI MPG Z390 Gaming Pro Carbon AC
PS: Corsair RM850

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