Bullet Time Metroidvania Design with Redshot | Perceptive Podcast #indiedev #indiegames VIDEO
An interview with Brian Lynch who developed the game Redshot. We spoke about making his first metroidvania, the challenges of using bullet time and building it for speedrunning, and more.
Find it on steam: https://store.steampowered.com/app/1745520/REDSHOT/
Follow him on Twitter: https://twitter.com/wiseyoungfool
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All videogame streams are now archived on my secondary channel: https://www.youtube.com/channel/UCpzr0SZCSz2lvc90GaVDGbw
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#gamedesign #indiedev #metroidvania
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