Bullet Witch [P5] [The Bound Soul] NoCommentary Walkthrough Gameplay

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Played on ORIGINAL CONSOLE & Upscaled with Framemeister/OSSC if old Gen Console.

. . PLAYLIST:https://www.youtube.com/playlist?list=PLTGOFOIlB2-Z6kEJCEp58rlO_UYRFHPJH

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BULLET WITCH Full Game/Part 1 to the last part
will include the FULL-GAME Gameplay Walkthrough & all the story campaigns and endings

Platform(s)
Xbox 360
Microsoft Windows

Release Xbox 360
JP: July 27, 2006
NA: February 27, 2007
EU: March 9, 2007
AU: March 16, 2007
Microsoft Windows
WW: April 25, 2018

Genre(s) Third-person shooter

Gameplay

Bullet Witch is a third-person shooter where players control the witch Alicia and her unseen companion "Darkness" while navigating a three-dimensional post-apocalyptic world. The game's six levels are divided into semi-open environments, ranging from urban to country settings. Environments include destructible objects and combustibles that generate explosions when damaged. At the beginning of each level Alicia is assigned a variety of abilities and weapon attributes. Alicia has a health meter and magic meter, both of which automatically regenerate over time. Restorative items to speed up regeneration can also be received from non-playable characters (NPCs) Alicia saves from attack.

Combat is primarily based around using Alicia's "gun rod" weapon and magic abilities against normal enemies and during scripted boss battles. While Alicia mainly fights alone, she is joined by NPCs for later major battles. Her gun rod transforms into multiple types of guns, each with different ammunition types, firing rates and damage. When the game starts Alicia only has access to the rod's machine gun mode, but skill points acquired after completing levels can be used to unlock shotgun, canon, and Gatling gun modes. Reloading after a magazine is exhausted costs Alicia magic points. Each gun type can be augmented with additional functions or deal higher damage by using magic. Alicia can also perform a melee attack when close to enemies.

Alicia has access to magic spells, which are assigned to three rings based on their strength. Basic spells include creating a temporary shield, imbuing ammunition with elemental damage abilities, and spearing enemies from beneath; second level spells include throwing objects, summoning a hoard of ravens to attack enemies, and giving up a portion of health to revive injured allies and non-playable characters; the third level summons powerful natural phenomena such as tornadoes, meteor showers and lightning storms to destroy large groups of enemies.[6][8] Using spells cost varying amounts of magic points depending on their level, and each can be upgraded using skill points.[6] Upgrades to health, guns and magic are unlocked with skill points earned based on a ranking, which takes in damage taken, enemies killed and the length of time it took to complete a level. #Gameplay




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