Burn My Dread Remix - P3: Dancing in Moonlight - | Vita3K V9 | MediaTek Helio G99 (8/128)
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V9 IS FINALLY HERE !
TEXTURE REPLACEMENT, BCn & ASTC COMPRESSED TEXTURE, GAME PAUSE, AND SHADER FIXES.
Vita3K Android IS STILL ON DEVELOPMENT (YOU MAY ENCOUNTER BUGS OR CRASH) AND MOSTLY GAMES IS PLAYABLE WITHOUT ISSUES , CHECK COMPATIBILITY LIST ON THEIR WEBSITE AND ALSO PAY ATTENTION TO TITLE ID / REGION RELEASES BECAUSE DIFFERENT REGION MEANS DIFFERENT PERFORMANCE AND BUGS
NOTE !
- Keep SoC temperature as cool as possible to avoid thermal throttling causing massive slowdown!
- Expect better performance playing the game without recording
- FSR and OpenGL is not working on Helio Mali GPUs (black screen)
- Don't forget to reboot / restart the app after changing the settings
- Use X-plore file manager to extract the shader cache and move it to Android/data/org.vita3k.emulator/files/cache/shaders
- Rename the folder to your's TitleID or just copy the content inside of it if your game is different region releases
Persona 3: Dancing in Moonlight (1.00) [PCSE01274]
https://www.youtube.com/playlist?list=PLoJjX2zlEFebol4DyjFEJ87EPqUk789sd
Emulator Settings
[GPU]
Backend Renderer : Vulkan (Recommended)
Renderer Accuracy : Standard
Screen Filter : Bilinear
Internal Resolution Upscaling : 2x (1920x1088/1080p)
Anisotropic Filtering : 16x
Memory mapping method : Double buffer
[Emulator]
Performance Overlay : ✔
Detail : Medium (FPS, Avg FPS, Min, Max)
HYPERBOOST Game Engine
Pro Gamer Mode
Test Device :
Realme 10 (8/128) Rush Black
RMX3630 / MT6789
Realme UI 3.0 Android 12 (RMX3630_11_A.30)
25°C Room Temperature
Antutu Score
387836 Overall Score
107369 CPU Score
91589 GPU Score
MediaTek Helio G99 6nm (Octa-core)
2 x Cortex-A76 up to 2.2Ghz
6 x Cortex-A55 up to 2.0Ghz
5W TDP
Mali-G57 MC2 (Valhall)
1100 Mhz GPU Frequency
2 Execution Units
32 Shading Units
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