C++ Battery Collector: Adding Power to the Game | 11 | v4.9 Tutorial Series | Unreal Engine

Channel:
Subscribers:
1,230,000
Published on ● Video Link: https://www.youtube.com/watch?v=Yn24lDSVv4c



Duration: 15:28
25,759 views
176


The end objective of the project is to have a Character collect batteries to power up, to counteract the power draining out of him. This is the first step toward this, adding power variables to our gameplay classes.

Check out the source here, with the project available for download: https://epicgames.box.com/BatteryCollectorSource
(00:05) - Intro & Recap
(00:30) - Creating a Power Variable
(05:29) - Adding Power to the Character
(12:33) - Accessor Function Setup




Other Videos By Unreal Engine


2015-10-07C++ Battery Collector: Adding Finishing Touches | 21 | v4.9 Tutorial Series | Unreal Engine
2015-10-07C++ Battery Collector: Extending the Pickup Class | 05 | v4.9 Tutorial Series | Unreal Engine
2015-10-07C++ Battery Collector: Powering Down the Character | 13 | v4.9 Tutorial Series | Unreal Engine
2015-10-07C++ Battery Collector: Defining What to Spawn | 07 | v4.9 Tutorial Series | Unreal Engine
2015-10-07C++ Battery Collector: Adding Particles to the Pickup | 15 | v4.9 Tutorial Series | Unreal Engine
2015-10-07C++ Battery Collector: Extending the Character Class | 09 | v4.9 Tutorial Series | Unreal Engine
2015-10-07C++ Battery Collector: Toggling the Spawn Volumes | 19 | v4.9 Tutorial Series | Unreal Engine
2015-10-07C++ Battery Collector: Creating the HUD Blueprint | 17 | v4.9 Tutorial Series | Unreal Engine
2015-10-07C++ Battery Collector: Creating the Spawning Volume | 06 | v4.9 Tutorial Series | Unreal Engine
2015-10-07C++ Battery Collector: Introduction | 01 | v4.9 Tutorial Series | Unreal Engine
2015-10-07C++ Battery Collector: Adding Power to the Game | 11 | v4.9 Tutorial Series | Unreal Engine
2015-10-06The Making of Bullet Train: UE4 VR Demo | Project Spotlight | Unreal Engine
2015-10-05Marketplace Publishing Portal Overview | News | Unreal Engine
2015-09-30Sense of Presence: Building Virtual Reality | News | Unreal Engine
2015-09-29Complex AI Interactions & Optimization | Live Training | Unreal Engine
2015-09-28Skeleton Assets: Overview | 01 | v4.8 Tutorial Series | Unreal Engine
2015-09-28Skeleton Assets: Importing, Sharing Skeletons & Anims | 02 | v4.8 Tutorial Series | Unreal Engine
2015-09-28Skeleton Assets: Using Anim Notifies, Curves & Slots | 05 | v4.8 Tutorial Series | Unreal Engine
2015-09-28Skeleton Assets: Using Sockets | 04 | v4.8 Tutorial Series | Unreal Engine
2015-09-28Skeleton Assets: Anim Retargeting Different Skeletons | 03 | v4.8 Tutorial Series | Unreal Engine
2015-09-24Bullet Train VR Demo by Epic Games on Oculus | Unreal Engine



Tags:
Unreal Engine
Epic Games
UE4
UDK
Unreal