C++ : `glm::linearRand(-1.0f, 1.0f)`, gives more negative numbers than positive. Why is that? `rand`

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C++ : `glm::linearRand(-1.0f, 1.0f)`, gives more negative numbers than positive. Why is that? `rand` seems ok
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C++ : `glm::linearRand(-1.0f, 1.0f)`, gives more negative numbers than positive. Why is that? `rand` seems ok
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positive. more gives 1.0f)`, negative seems is numbers : C++ that? `rand` Why than ok `glm::linearRand(-1.0f,




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