C# Metroidvania || 2 || Creating & Coding player movement
Part 2 of the C# Godot Metroidvania serie! Today we are diving little by little into creating our player animation and coding basic movement (from left to right).
This course has been possible because of all the students buying my courses on udemy, here's all my courses:
My Latest Godot 4 Course (discounted until the 23rd of June 2023, coupon GD4JUNE23):
https://www.udemy.com/course/learn-godot-4-by-making-a-2d-game/?couponCode=GD4JUNE23
My C# RPG Courses in Godot (discounted):
https://www.udemy.com/course/learning-csharp-with-godot/?couponCode=LEARNCSHARPGODOT
My 2D RPG Course with GD Script and Godot Engine (discounted):
https://www.udemy.com/course/create-a-2d-rpg-with-the-godot-engine/?couponCode=LEARNGODOTRPG
My 2D Platformer / Metroidvania with Godot Engine (Discounted):
https://www.udemy.com/course/create-a-2d-platformer-game-with-godot-engine/?couponCode=LEARNGODOTPLATFORMER
My social network:
Twitter: https://twitter.com/Pixl_Jean
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Udemy: https://www.udemy.com/user/jean-vermeersch/
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