C++ : Should I declare a method const, when underlying OpenGL state is modified
C++ : Should I declare a method const, when underlying OpenGL state is modified
To Access My Live Chat Page,
On Google, Search for "hows tech developer connect"
I promised to reveal a secret feature to you, and now it's time to share it.
This is a YouTube's feature which works on Desktop.
First, Ensure that the video is playing before proceeding.
Then, type the letters 'awesome' on the keyboard.
Your YouTube progress indicator will turn into a shimmering rainbow.
A little intro about me,
Greetings, my name is Delphi.
Let me help you with your questions.
C++ : Should I declare a method const, when underlying OpenGL state is modified
If you have more specific query you can comment or chat with me and let me know your queries.
If you have an answer or any additional information on the answer, please leave a comment below.
Your answer will be appreciated and acknowledged with a 'heart' from me.
declare : when a Should C++ is state I method underlying OpenGL modified const,