C64 - Game Into Oblivion by Firebird (1988) with Backsid 6581
Very hard game impossible with no cheats :)
Developer
Douglas Hare
Cover: David John Rowe (Firebird)
Company Kinetic Design
Publisher Firebird
Musician David Whittaker
HVSC-File MUSICIANS/W/Whittaker_David/IO.sid
Release 1988
Platform C64
Genre Shoot'em Up,
Gamemode Single player
2 players (in turns)
Description
At the start of the game the mother ship puts down the hunter.
It is again about nothing else than a new home for humanity. After the Earth became uninhabitable due to environmental destruction, a convoy full of spaceships set out for a new planet. But on the way there dozens of hostile spaceships thwart the player.
IO is a horizontally scrolling Shoot'em Up by Firebird from 1988. It might be one of many, but it is one of the better ones.
Design
You need to overcome four different levels.
The appeal of IO lies in very pleasant graphics and fluent scrolling. Two players in turns can fight their way through the attacking alien waves. While player 1 flies in a blue ship, player 2 fights in a red one. The status display at the bottom also correspondingly changes its colour. Lovingly small details, as e.g. the putting down oif the player from the mother ship, top the game off.
The end bosses are also inventive. If you fight your way successfully through the four levels, a successful animation of the convoy of mother ships awaits you.
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