C64 (sort of) Longplay: Strider II

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Published on ● Video Link: https://www.youtube.com/watch?v=I2-fTeeKzmA



Game:
Strider II (1990)
Duration: 23:20
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24


In CRT mode to smooth out the blocky graphics. Sprites aren't badly-drawn, if unimaginatively-coloured with only blue and white. Contrary to the Spectrum version, space bar doesn't activate the sword. The objective is to find enough Es (not ecstasy) to give you enough weapon-power to beat the bosses.

1:35 Helicopter Boss
2:04 Level 2
3:54 Tank Boss
4:31 Tank and Helicopter Bosses

5:19 Level 3
8:56 Reptile Boss
9:17 Level 4
10:55 Brain Boss (beat me! Try again...)
11:25 Damn thing killed me
13:41 Brain Boss again (Had to Cheat Engine for the energy counter here. Just impossible otherwise)
14:28 Level 5
18:20 Shoot the centre of this control panel before the timer runs out (Oh shit. Start from scratch)
21:52 Control panel again
22:22 Baldy bastard boss. Even with my trusty energy cheat and endless shooting this C*** won't die...
23:15 Skipped to the end screen. Nicely-drawn, anyway.



Published: 1990, US Gold/Capcom
Musician: Mark Tait
Programmer: Paul Cole







Tags:
tiertex
c64
game
spectrum
arcade
longplay
strider II
us gold
capcom
mark tait
paul cole
strider