Caelus | SideFX Labs | 06 | Terrain
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Published on ● Video Link: https://www.youtube.com/watch?v=VIzeht7WBwk
Lessons and Project Files: https://www.sidefx.com/tutorials/caelus/
Learn how the stylized terrain of Caelus was created. This system also uses a blockout technique to generate more detailed meshes. These meshes then generate texture colors and masks based on properties of the mesh that are then baked out into textures.
Labs Tools and Aliases Used: Labs Cylinder Generator, Labs Random Selection, Labs Mesh Sharpen, Labs Fast Remesh, Labs Physical Ambient Occlusion, Labs Measure Curvature, Labs Delete Small Parts, Labs Split Primitives by Normal, Labs Distance from Border, Labs Edge Color, Labs Calculate Slope, Labs Color Blend, Labs Attribute Normalize Float, Labs Auto UV, Labs UV Remove Overlap, Labs Maps Baker