Call of Duty 2 (2005) Walkthrough/Playthrough - Mission 21 - The Battle of Pointe Du Hoc

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Call of Duty 2
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Walkthrough
Duration: 16:53
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"The Battle of Pointe du Hoc" is the first American level of the game.The player begins the invasion of Europe as Corporal Bill Taylor of the 2nd Ranger Battalion in an LCVP Higgins Boat. When the ramp drops, the Germans will open up with full on machine gun and rifle fire. Men are gunned down left and right, focus on getting to safety and get out of the LCVP and run forward. The player will then be knocked down by a grenade or mortar round hitting and killing most of the soldiers that are standing behind the player. This launches a cutscene of the first few seconds of the first wave assaulting the cliff side. When recovering and Sgt. Randall drags the player to safety, look forward and one will see a Springfield sniper rifle lying on the ground. Pick it up for extra ammo, then turn left and start looking for a rope to climb up. There is one near the end. Sgt. Randall will order the player to climb the rope and get topside.

Use caution while climbing up the rope, once atop the cliff, meet up with Sgt. Randall and Pvt. Braeburn for a situation report. Braeburn explains that the Germans have hidden the 155mm howitzers, and replaced them with telephone poles and hedgehogs to fool recon aircraft. The orders are to clear out the bunkers and trenches of German resistance, and set up field operations within the hour. Randall orders to keep moving with the rest of the battalion to the entrance of the small hamlet. Keep going forward until having reached the very end. At the end, there is a bunker with an MG42 on the right and another trench from across. Toss a smoke grenade at the MG42, then head to the other trench. There, the player will see troops in the trench, take out the Thompson and wipe out the ones that are closest. There's usually a troop on the far-left side, grab the rifle and snipe them, once sniped, there will be other enemies to take over the MG42, smoke grenades are vital for higher difficulties.

If player has sniper rifle, it would be wise to snipe the flak gun crews to the right, making the crossing easier.

When the trench is cleared out, go to the right side of the trench and jump up. One can see three troops firing from a pit. Snipe them, then go forward until seeing an ally with a field radio. Sit near him until the explosions stop, then go forward.

Eventually, the player will see a gate to a village on the left with troops coming out of it. Let them get into their positions, then snipe them. When all of them are dead, go into the gate.The player ends up in the village. Go forward into the first house and take out the troop in it. After that, turn left to a doorway towards some ruins with a troop hiding at the end of it. Eliminate this threat, then go through the ruins. Once there, look to the right to see a house nearby. Go into the house and take out the troop inside.

On the right wall is a doorway that leads outside. Just past the exit is an MG42 on the second floor of a building. Take out the nearby troops with the sniper rifle, then when ready, snipe the gunner and run to the left side of the house. The gunner respawns, the player must run as soon as the shot has been taken.

Inside the house, there is a table on the left and a staircase on the right. There's a troop behind the table, so toss a grenade to flush him out. The player can go up the stairs to take out some troops, but there's nothing important up there. Instead, when the enemy behind the table is dead, go straight to enter a dining room. There's another troop behind the table on the left in this room, take him out. When he's down, take a right then go outside.

The player will now be near a farm. Go left and go through the gate. This is a mini-maze made out of low stone barriers with a ton of troops on the other side and a half-track with a MG42 on the left side. Instead of navigating the maze and firing at the troops, go right then go down the hill until the troops hiding behind the barriers can be seen. Take out the gunner on the half-track first, then take out as many troops as possible. Once the area is secure, go to where they were coming from.Now the player will be on a crossroad. Take a left until there is a passage on the right, there will be a muddy road with hedgerows on both sides, Randall makes the orders to follow him and help look for those howitzers. At the end of the second cattle path, there will be guns. Sgt. Randall will take the ones on the left, the player will need to blow up the right ones. While blowing up the guns with the Thermite grenades, there will be German troops yelling, but they're not coming out. After the guns have been destroyed, go back to the crossroads. There, the order will be to wipe out the rest of the troops near the beach.
You go and do that.When the area is cleared out, go to the concrete area and find the allies huddled up.Get near them and exit the level.

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