Call of Duty: Cold War - Zombies (Beginner's Guide, Power On, Pack-a-Punch, Successful Exfiltrate)
Welcome to my official beginner's guide to COD:CW Zombies! I'll show you all the basics, get the power on, get the Pack-A-Punch built and give you tricks on how to survive the exfiltration (you need 3 of them to unlock Operator Park). We'll give you hints on killing the mini-bosses, show you how trials work - and a ton more. Welcome to Die Maschine.
Note: Timecodes to specific events will be available in the description after publishing.
Timestamps:
00:00 - Intro
00:21 - Aetherium Usage (probably better to skip back to this later)
00:54 - My Exfil Weapon Loadout (probably better to skip back to this later)
02:35 - Grinding Level 1; Map Art
02:54 - Crafting Table Quick Overview
03:11 - Ammo Cache Overview
04:01 - Powerups Overview / Old School Strat
04:38 - Salvage Intro / Zombie Drops
05:16 - Purple Arrows
05:25 - Jugger-Nog Perk Cola
05:35 - Facility Entrance
06:05 - Speed Perk Cola
06:15 - Better Look at Salvage
07:10 - More on Salvage / Weapon Pickups and Slot Usage
08:00 - Location of the Power Switch
08:05 - Waypoints and MiniMap
08:29 - Power On, Terminal Switches
09:02 - Weapon Mod Machine
09:10 - The Anomaly First Look
09:12 - Traversing Hints
09:30 - Activate the Anomaly
09:52 - Finding the Aether Tunnel
10:24 - Tunnel Revealed, Pack-A-Punch Discussion
10:35 - Plaguehounds
11:31 - Using the Pack-A-Punch
11:58 - Milestones Discussion / Aetherium Crystals
13:01 - Grabbing Jugger-Nog
13:12 - The Mini Boss Megaton
13:31 - Using the Energy Ball
14:07 - Megaton Split to Bombers
14:31 - Key Card
14:50 - Mystery Computer
15:08 - Arsenal (Weapon/Armor Upgrade)
15:39 - Trial Begins
17:16 - Reward Given
17:28 - Buying and losing Monkeys
17:50 - Milestone Reached, Aetherium Crystal Award
17:58 - Exfil Overview
18:16 - Exfil Starts
19:18 - Exfil Success / Milestone