Call of Duty: Ghosts PS4 Pro Gameplay
Call of Duty: Ghosts is a 2013 first-person shooter video game developed by Infinity Ward and published by Activision, it is the tenth major installment in the Call of Duty series and the sixth developed by Infinity Ward. It was released for Microsoft Windows, PlayStation 3, Xbox 360, and Wii U on November 5, 2013. The game was released with the launch of the PlayStation 4 and Xbox One.
Ghosts received mixed to positive reviews from both players and critics, with most praising its multiplayer gameplay and introduction of the new game mode Extinction, but criticizing it for its single-player campaign, rehashing of familiar concepts, general lack of innovation, and storyline ending.
Gameplay
Campaign
In Call of Duty: Ghosts, the story is mostly told through the eyes of a single character, Logan Walker. Players assume the role of Logan for most of the game, with several other playable characters, including an astronaut specialist named Baker, Sergeant Thompson, member of Icarus and Logan's father, Elias Walker, with an all new option to play as Riley, the first non-human playable character in the franchise.
Multiplayer
The multiplayer mode in Call of Duty: Ghosts features changes from that of previous Call of Duty games as some new mechanics have been added to it. Maps now have areas that can be altered or destroyed. There is a nuke-like kill streak reward, the KEM Strike. The player can get the ODIN kill streak by either getting a certain amount of kills or by killing the top player on the other team and then completing various challenges after picking up a blue briefcase that is dropped. The sniper rifle scopes also have new "dual render technology" allowing the player to see around the outside of the scope (although blurred) when zoomed in. On October 3, a new multiplayer type was revealed, called Squads. This features a squad that the player can build and the player can face other squads around the world. The player's squad can be leveled up and will act like a true individual. "Octane", "Prison Break", "Tremor", "Freight", "Stormfront", "Siege", "Warhawk", "Sovereign", "Overlord", "Flooded", "Strikezone", "Whiteout", "Stonehaven" and "Chasm" are the maps that are in Call of Duty: Ghosts so far. The dynamic map, "Free Fall", was a pre-order bonus. The game now features playable female soldiers.
Squads
Call of Duty: Ghosts introduces a new game type called Squads. This mode can be played either solo or with other players including friends. A squad consists of ten different customizable characters. Squads can be utilized in unique gamemodes involving AI controlled enemies and AI controlled squad mates. The gamemodes include Squad Assault, Safeguard, Safeguard Infinite, Squad vs Squad, and Wargame. All of these modes can be played while online or offline.
Squad vs Squad: Two opposing players play team deathmatch using their Squads.
Wargame: The player and five squad mates against a team of enemy bots in a mode.
Safeguard: The player and up to three other friends in a wave-based survival match similar to Survival Mode from Call of Duty: Modern Warfare 3, but with the addition of perks and scorestreaks.
Multiplayer game modes
Call of Duty: Ghosts features several staple multiplayer game modes, while introducing several new game types, including:
Search and Rescue: A take on Search & Destroy, but rather than having a single life per round, in Search & Rescue a player's team can revive them. It combines that teamwork and communication from Kill Confirmed with the objective-based cooperation of Search & Destroy.
Gun Game: Similar to versions in previous games, the player starts with a pistol and continues to gain a new weapon for each player they kill. The match ends when a player cycles through all of the available weapons.
Cranked: In this team-based game mode, the first team to earn 100 kills wins. Once a player kills an enemy, becoming "Cranked," the player who earned the kill has 30 seconds to earn a subsequent kill. If they do not earn a subsequent kill within 30 seconds they blow up. The detonation does not harm teammates or enemies. If a player earns a subsequent kill within 30 seconds the timer resets to 30 seconds and the kill counts for two points instead of one. Once a player is "Cranked" their movement speed is increased, they throw grenades more rapidly, and they aim down sight more quickly, among other effects.
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