Call of Duty: Ghosts Wii U - Post-patch Hardcore TDM on Whiteout
Treyarch made a bunch of great changes to the game with the recent patch. Music can now be disabled (great for amplify users), mantling can now be assigned to the jump button (holy god, why is that NOT the default?!), Wiimote look speed now has twice the available range, and all of the menu freezing has been smoothed out.
They've also made undocumented changes to the netcode, making damage more dependent on the shootee/victim's perspective. As a result, gunfights seem far fairer, you don't appear to die from a single SMG bullet, but death animations will lag from the perspective of the shooter/killer. It's a MASSIVELY welcome change, and will surely make for far less rage than was expressed in MW3 and BO2.
Almost perfect guys, now how about adding a second to the scoping time of sniper rifles and removing the knife AA?
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