Call of Duty: Infinite Warfare on Nvidia GeForce GTX 850M 2GB DDR3 (Asus N550JK Notebook)
Runs well on normal-high 720p, normal 900p and normal 1080p.
Textures wont load properly if you set texture options to high and random loading screens can appear sometime on higher settings.
Tested resolutions and graphics presets. Normal and High. 720p, 900p and 1080p resolutions.
Driver Version
375.70
Game Engine:
IW Engine
Game Version
6.0.1211685
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FIRST TEST
Settings:
Resolution: 1280x720
Render Resolution: 100% - 1280x720
Display Mode: Fullscreen
Sync Every Frame: No
Texture Resolution: Normal
Texture Filter Anisotropic: Normal
Shadow Map Resolution: Normal
Shadow Caster Levels: Normal
Cache Spot Shadows: No
Cache Sun Shadows: No
Volumetric Lighting: No
Ambient Occlusion: No
Particle Lighting: Normal
Depth of Field: No
Motion Blur: No
Anti Aliasing: Off
Bullet Impact: No
Tessellation: Near
Particle Quality: Normal
Level of Detail: Normal
FPS:
Without Recording
Min 40 - Overclocked 49
Ave 62.5 - Overclocked 73.8
Max 89 - Overclocked 118
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SECOND TEST
Settings:
Resolution: 1280x720
Render Resolution: 100% - 1280x720
Display Mode: Fullscreen
Sync Every Frame: No
Texture Resolution: High
Texture Filter Anisotropic: High
Shadow Map Resolution: High
Shadow Caster Levels: High
Cache Spot Shadows: Yes
Cache Sun Shadows: Yes
Volumetric Lighting: Yes
Ambient Occlusion: Yes
Particle Lighting: High
Depth of Field: Yes
Motion Blur: Yes
Anti Aliasing: FXAA
Bullet Impact: Yes
Tessellation: All
Particle Quality: High
Level of Detail: High
FPS:
Without Recording
Min 30 - Overclocked 35
Ave 41.3 - Overclocked 48.4
Max 60 - Overclocked 65
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THIRD TEST
Settings:
Resolution: 1600x900
Render Resolution: 100% - 1600x900
Display Mode: Fullscreen
Sync Every Frame: No
Texture Resolution: Normal
Texture Filter Anisotropic: Normal
Shadow Map Resolution: Normal
Shadow Caster Levels: Normal
Cache Spot Shadows: No
Cache Sun Shadows: No
Volumetric Lighting: No
Ambient Occlusion: No
Particle Lighting: Normal
Depth of Field: No
Motion Blur: No
Anti Aliasing: Off
Bullet Impact: No
Tessellation: Near
Particle Quality: Normal
Level of Detail: Normal
FPS:
Without Recording
Min 34 - Overclocked 41
Ave 53.2 - Overclocked 60.3
Max 85 - Overclocked 99
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FOURTH TEST
Settings:
Resolution: 1600x900
Render Resolution: 100% - 1600x900
Display Mode: Fullscreen
Sync Every Frame: No
Texture Resolution: High
Texture Filter Anisotropic: High
Shadow Map Resolution: High
Shadow Caster Levels: High
Cache Spot Shadows: Yes
Cache Sun Shadows: Yes
Volumetric Lighting: Yes
Ambient Occlusion: Yes
Particle Lighting: High
Depth of Field: Yes
Motion Blur: Yes
Anti Aliasing: FXAA
Bullet Impact: Yes
Tessellation: All
Particle Quality: High
Level of Detail: High
FPS:
Without Recording
Min 25 - Overclocked 30
Ave 35.3 - Overclocked 40.8
Max 50 - Overclocked 57
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FIFTH TEST
Settings:
Resolution: 1920x1080
Render Resolution: 100% - 1920x1080
Display Mode: Fullscreen
Sync Every Frame: No
Texture Resolution: Normal
Texture Filter Anisotropic: Normal
Shadow Map Resolution: Normal
Shadow Caster Levels: Normal
Cache Spot Shadows: No
Cache Sun Shadows: No
Volumetric Lighting: No
Ambient Occlusion: No
Particle Lighting: Normal
Depth of Field: No
Motion Blur: No
Anti Aliasing: Off
Bullet Impact: No
Tessellation: Near
Particle Quality: Normal
Level of Detail: Normal
FPS:
Without Recording
Min 24 - Overclocked 29
Ave 42.6 - Overclocked 50.1
Max 66 - Overclocked 85
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SIXTH TEST
Settings:
Resolution: 1920x1080
Render Resolution: 100% - 1920x1080
Display Mode: Fullscreen
Sync Every Frame: No
Texture Resolution: High
Texture Filter Anisotropic: High
Shadow Map Resolution: High
Shadow Caster Levels: High
Cache Spot Shadows: Yes
Cache Sun Shadows: Yes
Volumetric Lighting: Yes
Ambient Occlusion: Yes
Particle Lighting: High
Depth of Field: Yes
Motion Blur: Yes
Anti Aliasing: FXAA
Bullet Impact: Yes
Tessellation: All
Particle Quality: High
Level of Detail: High
FPS:
Without Recording
Min 21 - Overclocked 25
Ave 29.7 - Overclocked 33.7
Max 40 - Overclocked 46
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Laptop Specs:
Asus N550JK-CN372H
OS: Windows 10 64-Bit
Graphics Card: NVIDIA GeForce GTX 850M 2GB DDR3 / Intel HD Graphics 4600
CPU: Intel Core i7-4710HQ 2.5-3.5 GHz Quad Core
Hard Drives: Samsung SSD 850 EVO 1TB + HDD 1TB 5400RPM
Ram: 16GB DDR3 2133Mhz
Social:
Twitter ► http://goo.gl/a5sNEf
Steam ►http://goo.gl/70IG7p
Steam Group ►http://goo.gl/7LnNXz
Game Debate ►http://goo.gl/yCE111
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