Call Of The Zone - #011: Bar Guard Uniform

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I buy the Bar Guard Uniform from Barkeep, which is unique to only being sold in the 100 Rads Bar ( as far as I know ) and is a slightly better suit than the Mercenary jumpsuit, which itself is similar to the brown Bandit jumpsuit. The uniform has 5 artifact slots and when combined with the tactical helmet ( my favorite of the individual helmets ) with it's one-of-a-kind infrared scanner, is one of the best starter armors to be found in the Game.

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By this time, you may or may not have noticed I added some small Mods. I first used an add-on to give me back the Mini-Map. I am so used to this that I did not want to do without, especially not knowing what to expect in CotZ. However, my Mini-Map does not feature a noise or sound when the number of NPCs increase or decrease like in CoP or CoC. I have to keep an eye on it. Additionally, if someone shoots at you and hits you, it does not indicate the direction they are shooting from.

I also added a small mod to improve the headlamp distance, another to improve the night vision ( I can't stand the default 2nd generation night vision. It has too much brightness and gamma in details you see ) however you will have to wait until I get night vision to see the difference. I also added another small mod called "stalker loot money". This is adjustable and allows you on a scale of 1 to 10 to get the money NPCs have on them when they are killed and you search their bodies. I have mine set on 5, and also have the variable enabled to get a stash activation upon looting ( not every time but most ) and even if other NPCs take the weapon and inventory off the dead before I do, I still get money off them.

I like this small mod because it is more like Shadow of Chernobyl where you get stash activations off the dead. Call of Chernobyl did this instead by capturing wounded enemies and making them give you stash information. This is somewhat of an exploit in CoC, as you could get hundreds of stash activations off of one person which was not very realistic. I find it better to get the cash and stash off of each dead person looted one at a time. The last mod I added was called "cotz buy brokengun" that allows me to sell used weapons of any conditions to both NPCs and traders. I simply don't have the time to earn money the hard way from barely used weapons to the NPCS or near perfect weapons to the traders. Where it could take me weeks and weeks to get the money I can get in a few days. I'm trying out this Mod to see the missions, side quests and the changes over CoC. I'm not playing it to prove how hardcore I am or how hard I grinded to earn so little in a long period of time.







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